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Spikes: Difference between revisions

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| condition2 = Difficult Terrain
| condition2 = Difficult Terrain
| interactions =  
| interactions =  
| created by spells = Spike Growth
| created by spells = Spike Growth, Wild Magic: Spike Growth
| notes =  
| notes =  
}}
}}

Revision as of 09:37, 2 May 2024

Spikes image

Spikes is a surface that deals Piercing damage based on how far a creature moves through the spikes.

Description

Deals 2d4Damage TypesPiercing damage every time a creature moves on top of the spikes.

Properties

Type: Surface

Condition: Spike Growth

Spike Growth Spike Growth
  • Take 2d4Damage TypesPiercing for every 1.5 m / 5 ft moved on the spikes.

Condition: Difficult Terrain

Creation

This area can be created by the following:

Spells and actions: