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Enlarge/Reduce: Difference between revisions

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m (Changed note regarding affect of Enlarge/Reduce on ability to throw other creatures)
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| level = 2
| level = 2
| school = Transmutation
| school = Transmutation
| ritual =
| ritual =  
| classes = Sorcerer, Wizard
| classes = Sorcerer, Wizard
| class learns at level 3 = Sorcerer, Wizard
| class learns at level 3 = Sorcerer, Wizard
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| races = Duergar
| races = Duergar
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 3 = Duergar
| race learns at level 3 = Duergar
| granted by items = Sethan:Long Rest
| granted by items = Sethan:Long Rest
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This affects their weapon damage and [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
This affects their weapon damage and [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s.
| cost = action, spell2
| cost = action, spell2
| attack roll =
| attack roll =  
| damage =
| damage =  
| damage modifier =
| damage modifier =  
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| damage type =  
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| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration = yes
| concentration = yes
| range =
| range =  
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| aoe =
| aoe =  
| aoe m =
| aoe m =  
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| aoe ft =  
| condition =
| condition =  
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| area =  
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| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
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| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
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| area turn start damage save =  
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| area turn end damage =
| area turn end damage =  
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| area turn end damage type =  
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| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| variants = Enlarge, Reduce
| variants = Enlarge, Reduce
| notes = * Enlarge/Reduce changes the [[Creature Size|Size]] category of the target creature, which affects the maximum size of creature it can {{SAI|Throw}} or use as an {{SAI|Improvised Melee Weapon}}, and vice-versa.
| notes = * Reduce changes the [[Creature Size|Size]] category of the target creature, which affects whether other creatures can {{SAI|Throw}} the target creature or use the target creature as an {{SAI|Improvised Melee Weapon}}. The opposite is not true for Enlarge, e.g., a medium creature with 18 Strength cannot throw a normal medium humanoid even when Enlarged.
* While not stated in the spell description, Enlarge/Reduce also increases or decreases the weight of the target creature (depending on the selected variant).
* While not stated in the spell description, Enlarge/Reduce also increases or decreases the weight of the target creature (depending on the selected variant).
* The change in size from the spell stacks with the change in size from [[Disguise Self]], making it possible to become a tiny creature (small race + Reduce). As a tiny creature it is possible to go through even the smallest of passageways such as pipes or jumping through the bars of a fence, something even the small races can't do.
* The change in size from the spell stacks with the change in size from [[Disguise Self]], making it possible to become a tiny creature (small race + Reduce). As a tiny creature it is possible to go through even the smallest of passageways such as pipes or jumping through the bars of a fence, something even the small races can't do.

Revision as of 16:56, 29 April 2024

Enlarge Reduce.webp

Enlarge/Reduce is a level 2 transmutation spell. This spell allows spellcasters to alter a creature's body size. The caster can choose to double or halve the size of the affected creature.

Description

Make a creature larger or smaller. Either option has a duration of 10 turns.

This affects their weapon damage and Strength Checks and Saving throws.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by the following items:

Notes

  • Reduce changes the Size category of the target creature, which affects whether other creatures can Throw Throw the target creature or use the target creature as an Improvised Melee Weapon Improvised Melee Weapon. The opposite is not true for Enlarge, e.g., a medium creature with 18 Strength cannot throw a normal medium humanoid even when Enlarged.
  • While not stated in the spell description, Enlarge/Reduce also increases or decreases the weight of the target creature (depending on the selected variant).
  • The change in size from the spell stacks with the change in size from Disguise Self, making it possible to become a tiny creature (small race + Reduce). As a tiny creature it is possible to go through even the smallest of passageways such as pipes or jumping through the bars of a fence, something even the small races can't do.
  • Sethan only grants the Reduce variant of the spell
  • Duergar only receive the Enlarge variant of the spell

Visuals

External Links