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''Available to level 1 [[Cleric]], and [[Druid]].'' | ''Available to level 1 [[Cleric]], and [[Druid]].'' | ||
* Range: {{C|[[File:Range Icon | * Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 9m / 30ft}} | ||
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 9m / 30ft (Radius)}} | * Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 9m / 30ft (Radius)}} | ||
Revision as of 15:41, 16 July 2023
Spell > List Of Spells > 1st Level Spells > Create or Destroy Water > Create Water
Create Water is a variant of Create or Destroy Water. This spell allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is casted will become soaked in water.
Description
Call forth rain. It extinguishes exposed flames and forms a water surface.
Properties
Available to level 1 Cleric, and Druid.
Wet |
Duration: 3 turns
|
At Higher Levels
When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft
for each spell slots level above 1st.