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Telekinesis: Difference between revisions
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m (not a Warlock spell but a Patron spell) |
(Mention that telekinesis can let you loot bodies you've thrown into chasms.) |
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| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to throw creatures and objects around with only their mind. | | summary = This spell allows spellcasters to throw creatures and objects around with only their mind. | ||
| description = Throw a creature or object up to {{Distance|m=18|ft=60}} with a thought. Once per turn, you can use Telekinesis again without expending a [[Spells#Spell Slots|Spell Slot]]. Heavier items deal more damage when thrown in this manner. | | description = Throw a creature or object up to {{Distance|m=18|ft=60}} with a thought. Once per turn, you can use Telekinesis again without expending a [[Spells#Spell Slots|Spell Slot]]. Heavier items deal more damage when thrown in this manner. Bodies or objects that can't be looted or picked up because they have landed in chasms can sometimes be retrieved using telekinesis. | ||
{{Duration|10}} | {{Duration|10}} |
Revision as of 19:47, 27 April 2024
Telekinesis is a level 5 transmutation spell. This spell allows spellcasters to throw creatures and objects around with only their mind.
Description
Throw a creature or object up to 18 m / 60 ft with a thought. Once per turn, you can use Telekinesis again without expending a Spell Slot. Heavier items deal more damage when thrown in this manner. Bodies or objects that can't be looted or picked up because they have landed in chasms can sometimes be retrieved using telekinesis.
Duration: 10 turns
Properties
- Cost
- Action + Level 5 Spell Slot
- Details
- STR Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Telekinesis
Duration: 10 turns
- Once per turn, the affected entity can telekinetically throw a creature or object again without expending a Spell Slot
How to learn
Classes:
- Class Level 9: Sorcerer, Wizard, Knowledge Domain, and Great Old One
Granted by the following items:
- Hr'a'cknir Bracers ( Recharge: Short rest)
- Tressym Collar ( Recharge: Long rest)
Visuals
External Links
- Telekinesis on the Forgotten Realms Wiki