Ad placeholder
Disarming Strike: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
(Automated cleanup.) |
||
Line 1: | Line 1: | ||
{{ | {{Weapon action page | ||
| image = Disarming Attack Melee.webp | | image = Disarming Attack Melee.webp | ||
| controller icon = Disarming Attack Melee Icon.webp | | controller icon = Disarming Attack Melee Icon.webp |
Revision as of 23:54, 26 April 2024
Disarming Strike is a weapon action available to characters proficient in and wielding a trident in their main hand.
Description
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Piercing
- Details
- Attack roll
- STR Save
- Range: Normal weapon range
- Recharge: Short rest
Condition: Weapon Dropped!
Weapon action DC Strength saving throw
- An enemy has made you drop your weapon to the ground.
How to learn
Granted by wielding the following weapon types with proficiency:
Notes
- Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped.
- A successful Strength saving throw prevents the weapon from being dropped, but the damage still applies.
- This action is essentially a weaker variant of the Disarming Attack (Melee) action available to .
- As of Patch 3 / Hotfix 7, the tooltip of this action shows the notice "On Miss: Does not spend Superiority Dice." This is a simple display bug; the action does not require Superiority Dice, nor does it expend any on a successful hit.