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Bloodletting: Difference between revisions
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| recharge = Short Rest | | recharge = Short Rest | ||
| condition duration = 2 | | condition duration = 2 | ||
| | | bugs = Due to a bug the aritificial leech does not provide any of the its weapon actions to the player. | ||
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[[Category:Sources of Necrotic damage]] | [[Category:Sources of Necrotic damage]] |
Revision as of 23:12, 26 April 2024
Bloodletting is a weapon action that deals additional Necrotic damage, and possibly inflicts on the target.
Description
Pierce an enemy's flesh and possible make them . Some Undead and Constructs can't suffer Bleeding.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- + 1d6 (1~6) Necrotic
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Bleeding
Duration: 2 turns
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Granted by the weapons:
Bugs
Due to a bug the aritificial leech does not provide any of the its weapon actions to the player.