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Hellfire Missiles: Difference between revisions

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{{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage.}}
{{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to Fire damage.}}
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| image = Generic Explosion.webp
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Revision as of 08:50, 25 April 2024

Generic Explosion.webp

Hellfire Missiles is an Action used by the Steel Watcher Titan. This ability launchs 24 hellfire missiles that saturate an area in Hellfire surfaces and deals damage per missile strike.

Description

Shoot 24 hellfire missiles upwards that rain down on enemies. Each missile deals 4d6Damage TypesFire damage.

Hellfire ignores Resistance and Immunity to Fire damage.

Properties

Cost:
Action
Damage:
D6 Fire.png 96d6 (96~576) Damage TypesFire
Details:
 Range: 100 m / 333 ft
Creates Area: Hellfire
DEX Save (Spell save DC) (On Save: Targets still take half damage.)

Area: Hellfire

Hellfire Hellfire

Duration: 1 turn

AoE: 6 m / 20 ft (Radius)

Deals 6d6 Fire damage per turn that ignores Resistances and Immunities.

Type: Surface

Condition: Roiling Hellfire

Roiling Hellfire Roiling Hellfire
D6 Fire.png 6d6 (6~36) Damage TypesFire damage
  • Flames from the heart of Avernus engulf this entity, inflicting 6d6Damage TypesFire damage per turn.

How to learn

Used by creatures: Steel Watcher Titan