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Strength Drain: Difference between revisions
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If the target is in bright light or daylight, it makes its {{Saving Throw}} with {{Advantage}}. | If the target is in bright light or daylight, it makes its {{Saving Throw}} with {{Advantage}}. | ||
| image = Generic Debuff.webp | | image = Generic Debuff.webp | ||
| controller icon = Generic Debuff Icon.webp | |||
| icon = Generic Debuff Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| damage = 3d8 | | damage = 3d8 |
Revision as of 21:53, 24 April 2024
Strength Drain is a class action used by various Shadows
Description
Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.
If the target is in bright light or daylight, it makes its Saving throw with Advantage.
Properties
- Cost:
- Action
- Damage:
- 3d8 (3~24) Necrotic
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- STR Save (DC 14) (On Save: Target takes 2d8Necrotic damage instead.)
Condition: Strength Drain
Duration: 2 turns
- A shadow has drained the affected entity's Strength by 3.
How to learn
Used by creatures: Shadow