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Merciless Crush: Difference between revisions
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| description = Crush a foe and make them {{cond|Prone}}, unless they make a successful Dexterity save, which also halves the damage. | | description = Crush a foe and make them {{cond|Prone}}, unless they make a successful Dexterity save, which also halves the damage. | ||
| image = Generic Physical.webp | | image = Generic Physical.webp | ||
| controller icon = Generic Physical Icon.webp | |||
| icon = Generic Physical Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| damage = 4d6 | | damage = 4d6 |
Revision as of 21:26, 24 April 2024
Merciless Crush is a class action used by Giant Shadow Creepers. Can hit multiple enemies if they are standing close together.
Description
Crush a foe and make them , unless they make a successful Dexterity save, which also halves the damage.
Properties
- Cost:
- Action
- Damage:
- 4d6 (4~24) Slashing
- Details:
- Range: 18 m / 60 ft
- AoE: 3 m / 10 ft (Line)
- Dexterity, half damage Save (On Save: Targets still take half damage.)
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Giant Shadow Creeper