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Reprimand: Difference between revisions
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| description = A pacifying strike that knocks the target {{Cond|Prone}}. | | description = A pacifying strike that knocks the target {{Cond|Prone}}. | ||
| image = Generic Control.webp | | image = Generic Control.webp | ||
| controller icon = Generic Control Icon.webp | |||
| icon = Generic Control Unfaded Icon.webp | |||
| concentration = | | concentration = | ||
| cost = action | | cost = action |
Latest revision as of 21:07, 24 April 2024
Reprimand is a class action used by Steel Watcher (creature) when it is disarmed.
Description
A pacifying strike that knocks the target .
Properties
- Cost:
- Action
- Damage:
- 3d8 (3~24) + Strength modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Steel Watcher (creature), and Hellfire Watcher