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Rage: Eagle Heart: Difference between revisions
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[[File:Rage Eagle Heart | [[File:Rage Eagle Heart.png|frameless|right]] | ||
[[Category:Class Actions]][[Category:Bonus Actions]] | [[Category:Class Actions]][[Category:Bonus Actions]] | ||
'''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | '''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. |
Revision as of 14:55, 16 July 2023
Rage: Eagle Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
Description
Go into a Rage that makes you near untouchable. You can use Diving Strike.
Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus action + Rage Charge
Only available in combat.
- Range: Self
Rage: Eagle Heart |
Duration: 10 turns
|
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.
(Note: Levels 6 and above are not yet available in Early Access.)