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Crawling Gnaw (Condition): Difference between revisions
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NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
(condition. also removed the thing about the hp increase) |
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* Target is inflicted with zombie mucus. If the affected entity dies before the infection wears off, it will temporarily rise as a Newborn Zombie. | * Target is inflicted with zombie mucus. If the affected entity dies before the infection wears off, it will temporarily rise as a Newborn Zombie. | ||
* Newborn Zombies are statistically the same as the Summoned Zombie, except that they only have 10 [[Hit Points]] | * Newborn Zombies are statistically the same as the Summoned Zombie, except that they only have 10 [[Hit Points]], and they have the condition {{cond|Newborn Zombie}}, causing them to take {{DamageText|1|Necrotic}} damage per turn. | ||
* Newborn Zombies will follow the original Summoned Zombie. | * Newborn Zombies will follow the original Summoned Zombie. | ||
| stack id =CRAWLING_GNAW_SWITCH| status groups =SG_Disease| notes = | | stack id =CRAWLING_GNAW_SWITCH| status groups =SG_Disease| notes = | ||
}} | }} |
Latest revision as of 18:18, 17 April 2024
- Target is inflicted with zombie mucus. If the affected entity dies before the infection wears off, it will temporarily rise as a Newborn Zombie.
- Newborn Zombies are statistically the same as the Summoned Zombie, except that they only have 10 Hit Points, and they have the condition , causing them to take 1Necrotic damage per turn.
- Newborn Zombies will follow the original Summoned Zombie.
Properties
CRAWLING_GNAW_SWITCH
Conditions with the same stack ID
Conditions with the stack ID CRAWLING_GNAW_SWITCH
, only one of these can be applied at the same time:
Condition | Effects |
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