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Fire Shield: Chill: Difference between revisions
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| granted by items = Absolute's Protector:Long Rest | | granted by items = Absolute's Protector:Long Rest | ||
| summary = This spell shields the spellcaster with ice-cold flames. It is a variant of {{SAI|Fire Shield}}. | | summary = This spell shields the spellcaster with ice-cold flames. It is a variant of {{SAI|Fire Shield}}. | ||
| description = Ice-cold flames shed light in a {{Distance| | | description = Ice-cold flames shed light in a {{Distance|m=3}} radius. You take only [[Resistance|half the damage]] of all {{DamageType|Fire}} damage, and deal {{DamageText|2d8|Cold}} damage to anyone who hits you with a melee attack. | ||
| cost = action, spell4 | | cost = action, spell4 | ||
| attack roll = | | attack roll = |
Latest revision as of 03:39, 8 April 2024
Fire Shield: Chill is a level 4 evocation spell. This spell shields the spellcaster with ice-cold flames. It is a variant of .
Description
Ice-cold flames shed light in a 3 m / 10 ft radius. You take only half the damage of all Fire damage, and deal 2d8Cold damage to anyone who hits you with a melee attack.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Fire Shield: Chill
Duration: 10 turns
- Wreathed in ice-cold flames.
- Sheds light in a 3m / 10ft radius.
- Has Resistance to Fire damage.
- Deals 2d8Cold damage to anyone who hits with a melee attack.
How to learn
Granted by the following items:
- Absolute's Protector ( Recharge: Long rest)
This spell is a variation of: