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Spiritual Weapon: Difference between revisions

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| higher levels = [[Spells#Upcasting|Upcast]]: For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{Hp|8}} and deals an additional {{DamageText|1d8|Force}} damage.
| higher levels = [[Spells#Upcasting|Upcast]]: For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{Hp|8}} and deals an additional {{DamageText|1d8|Force}} damage.
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident
| notes =  
| notes = * The caster's [[spellcasting modifier]] is added to both the damage and attack rolls of the summoned '''Spiritual Weapon'''.
* The caster's [[spellcasting modifier]] is added to both the damage and attack rolls of the summoned '''Spiritual Weapon'''.
* The summoned weapon also gets the caster's [[proficiency bonus]] added to its {{Attack roll}}s.
* The summoned weapon also gets the caster's [[proficiency bonus]] added to its {{Attack roll}}s.
* On the other hand, the [[Difficulty Class#Weapon Action DC|weapon action DC]] of the summoned weapon (used for example by {{SAI|Spiritual Weapon: Spear}} to inflict {{Cond|Gaping Wounds}} with {{SAI|Piercing Strike}}) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
* On the other hand, the [[Difficulty Class#Weapon Action DC|weapon action DC]] of the summoned weapon (used for example by {{SAI|Spiritual Weapon: Spear}} to inflict {{Cond|Gaping Wounds}} with {{SAI|Piercing Strike}}) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
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* The incantation for Spiritual Weapon is '''Ex Textura''', Latin for "from the weave".
* The incantation for Spiritual Weapon is '''Ex Textura''', Latin for "from the weave".
| video =  
| video =  
| granted by items = Sethan
}}
}}



Revision as of 11:35, 3 April 2024

Spiritual Weapon Halberd.webp

Spiritual Weapon is a level 2 evocation spell. Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different Weapon Action.

Description

Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. The weapon is Ethereal, Immune to Damage TypesPsychic and Damage TypesPoison damage, and Resistant to all other Damage Types.

Duration: 10 turns. Only one Spiritual Weapon may be summoned at any time.

Properties

Cost
Bonus action + Level 2 Spell Slot
Damage
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: For every 2 Spell Slot Levels higher than the original, the weapon gains HP Icon.png 8 hit points and deals an additional 1d8Damage TypesForce damage.

Variants

How to learn

Classes:

Granted by the following items:

Notes

  • The caster's spellcasting modifier is added to both the damage and attack rolls of the summoned Spiritual Weapon.
  • The summoned weapon also gets the caster's proficiency bonus added to its Attack rolls.
  • On the other hand, the weapon action DC of the summoned weapon (used for example by Spiritual Weapon: Spear Spiritual Weapon: Spear to inflict Gaping Wounds Gaping Wounds with Piercing Strike Piercing Strike) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
  • The greataxe, greatsword, and halberd variants of Spiritual Weapon are functionally identical. The spear and trident variants are also functionally identical.
  • The incantation for Spiritual Weapon is Ex Textura, Latin for "from the weave".

External Links