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Spell Sniper: Difference between revisions

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* {{SAI|Thorn Whip}}
* {{SAI|Thorn Whip}}
|image=Spell Sniper.webp
|image=Spell Sniper.webp
|icon=Spell Sniper Icon.webp
|granted by feats= Spell Sniper (Feat)
|granted by feats= Spell Sniper (Feat)
|notes=* Applies to targeted projectile spells with a range greater than {{Distance|m=1.5|ft=5}} and no area of effect.
|notes=* Applies to targeted projectile spells with a range greater than {{Distance|m=1.5|ft=5}} and no area of effect.

Revision as of 21:37, 30 March 2024

Spell Sniper.webp

Spell Sniper is a passive feature obtainable by a Feat of the same name. Users with this feature have learned an additional cantrip, and are more likely to critical hit with a spell.

Description

You learn a cantrip, and the number you need to roll a Critical Hit while attacking with a Spell is reduced by 1. This effect can stack.

The cantrip must be one of:

How to learn

Granted by the feats: Spell Sniper (Feat)

Notes

  • Applies to targeted projectile spells with a range greater than 1.5 m / 5 ft and no area of effect.
  • These cantrips do scale with character level. So a Level 5 Fighter with Spell Sniper will send two rays with Eldritch Blast, or roll two damage dice for Ray of Frost.
  • These cantrips use the character's Spellcasting Ability. For example, if a Cleric chooses Eldritch Blast with this feat, they use their Wisdom modifier and not their Charisma modifier.