Ad placeholder
Animalistic Vitality (Condition): Difference between revisions
Jump to navigation
Jump to search
(Edited very misleading in-game description and added explanatory notes) |
HiddenDragon (talk | contribs) (Turned into a condition instead of a passive) |
||
Line 1: | Line 1: | ||
{{ | {{Condition page | ||
| | | effects = Affected entity regains {{DamageText|1d8|Healing}} of health every round when below 60 HP. It also receives an additional {{distance|m=3.5|ft=12}} of movement speed. {{notes}} | ||
| icon = Animalistic Vitality Icon.webp | |||
| | | notes = * The in-game description of this ability is inaccurate and the description above has been edited to reflect its actual effect. The original description is: "Affected entity regains {{DamageText|2d8|Healing}} of health every round of combat." | ||
| notes = | |||
* The in-game description of this ability is inaccurate and the description above has been edited to reflect its actual effect. The original description is: "Affected entity regains {{DamageText|2d8|Healing}} of health every round of combat." | |||
** The amount healed is actually 1d8 per round. | ** The amount healed is actually 1d8 per round. | ||
** The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds. | ** The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds. | ||
** The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 63 to 74), this passive will no longer fully heal you. | ** The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 63 to 74), this passive will no longer fully heal you. | ||
}} | }} | ||
{{DruidNavbox}} | {{DruidNavbox}} |
Revision as of 18:34, 30 March 2024
Affected entity regains 1d8hit points of health every round when below 60 HP. It also receives an additional 3.5 m / 12 ft of movement speed. [See Notes]
Notes
- The in-game description of this ability is inaccurate and the description above has been edited to reflect its actual effect. The original description is: "Affected entity regains 2d8hit points of health every round of combat."
- The amount healed is actually 1d8 per round.
- The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds.
- The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 63 to 74), this passive will no longer fully heal you.