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Trident of the Depths: Difference between revisions
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| where to find = Cannot be obtained without exploits. Only found on an [[Water Myrmidon]] but they are {{SAI|Permanently Armed}}. | | where to find = Cannot be obtained without exploits. Only found on an [[Water Myrmidon]] but they are {{SAI|Permanently Armed}}. | ||
* Found by summoning from {{SAI|Conjure Elemental: Water Myrmidon}}. Removed by getting the {{SAI|Conjure Elemental: Water Myrmidon}} arrested and then removing the weapon from the equipment chest found in the jail. | |||
| type = Tridents | | type = Tridents | ||
| rarity = common | | rarity = common |
Revision as of 13:40, 27 March 2024
Trident of the Depths is a common, highly enchanted (+3) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.
Properties
- One-handed damage
- 1d6 + 3 (4~9) + Strength modifier Piercing
- Two-handed damage
- 1d8 + 3 (4~11) + Strength modifier Piercing
- Extra damage
- 1d6 (1~6) Cold
- Details
- Rarity: Common
- Enchantment: + 3
- Versatile
- Can't Dual Wield
- Melee: 1.5 m / 5 ft
- Weight: 1.6 kg / 3.2 lb
- Price: 40 gp
-
UID
WPN_Trident_Water_Myrmidon_ConjureElementalUUID
ba86b029-9232-4ad2-9e2d-9edcdd1d728b
Special weapon actions
This weapon also grants the following:
- Hiemal Strike ()
Pierce a creature with your frost-rimed trident and it.
Where to find
- Cannot be obtained without exploits. Only found on an Water Myrmidon but they are .
- Found by summoning from . Removed by getting the arrested and then removing the weapon from the equipment chest found in the jail.