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Withering Barrier: Difference between revisions

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| description = When you deal {{DamageType|Necrotic}} damage, you gain {{Temp hp|1d6}}. If a melee attack hits you while you still have temporary hit points, you deal {{DamageText|1d6|Piercing}} to all creatures within {{Distance|m=3|ft=10}}.
| description = When you deal {{DamageType|Necrotic}} damage, you gain {{Temp hp|1d6}}. If a melee attack hits you while you still have temporary hit points, you deal {{DamageText|1d6|Piercing}} to all creatures within {{Distance|m=3|ft=10}}.
| condition = Withering Barrier
| condition = Withering Barrier
| granted by items = Sarevok's Wretched Armour
}}
}}

Latest revision as of 07:35, 23 March 2024

Withering Barrier is a passive feature that deals damage to all nearby creatures if they attack the wearer.

Description

When you deal Damage TypesNecrotic damage, you gain HP Icon.png 1d6 temporary hit points. If a melee attack hits you while you still have temporary hit points, you deal 1d6Damage TypesPiercing to all creatures within 3 m / 10 ft.

Condition: Withering Barrier

Withering Barrier Withering Barrier
  • If the affected entity is hit with a melee attack while it still has temporary hit points, it deals 1d6Damage TypesPiercing to creatures within 3 m / 10 ft.

How to learn

Granted by the equipment: