Ad placeholder
Spellmight: Difference between revisions
Jump to navigation
Jump to search
("it's damage" misspelling corrected to "its damage") |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 4: | Line 4: | ||
| description = When casting a spell that requires an {{Attack Roll}}, you can take a -5 penalty to the roll to deal an additional {{DieIcon|d8|Piercing}} 1d8 damage. | | description = When casting a spell that requires an {{Attack Roll}}, you can take a -5 penalty to the roll to deal an additional {{DieIcon|d8|Piercing}} 1d8 damage. | ||
| toggleable = yes | | toggleable = yes | ||
| notes = The Spellmight passive will add its damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them. | | notes = The Spellmight passive will add its damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them. | ||
}} | }} |
Revision as of 07:18, 23 March 2024
Spellmight is a toggleable passive feature that allows a caster to steady their hand, dealing excellent damage if it hits,
Description
When casting a spell that requires an Attack roll, you can take a -5 penalty to the roll to deal an additional 1d8 damage.
Details
- Toggleable
How to learn
Granted by the equipment:
Notes
The Spellmight passive will add its damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them.