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Helldusk Helmet: Difference between revisions
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| uid = MAG_Infernal_Metal_Helmet | | uid = MAG_Infernal_Metal_Helmet | ||
| uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404 | | uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404 | ||
| passives = Infernal Sight, Magical Durability (+2) | |||
| special = | | special = | ||
*Attackers can't land [[Critical Hit]]s on the wearer. | *Attackers can't land [[Critical Hit]]s on the wearer. | ||
*'''{{SAI|Immolating Gaze|w=40}}:''' Sear and {{Cond|Frightened|Frighten}} a target with nothing but your glower. You deal an additional {{DamageText|2d8|Fire}} damage against {{Cond|Burning}} creatures. | *'''{{SAI|Immolating Gaze|w=40}}:''' Sear and {{Cond|Frightened|Frighten}} a target with nothing but your glower. You deal an additional {{DamageText|2d8|Fire}} damage against {{Cond|Burning}} creatures. |
Revision as of 21:03, 21 March 2024
Helldusk Helmet is a very rare Helmet that can be obtained from the House of Hope.
It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
Properties
- Rarity: Very Rare
- Weight: 1 kg / 2 lb
- Price: 570 gp
-
UID
MAG_Infernal_Metal_HelmetUUID
1c198060-6b6a-41c5-82ce-a3d3c3d76404
Special
The wearer of this item gains:
- Attackers can't land Critical Hits on the wearer.
- a target with nothing but your glower. You deal an additional 2d8Fire damage against creatures. : Sear and
- Infernal Sight
- You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. You cannot be .
- Magical Durability
- The wielder has a +2 bonus to Saving throws against spells.
Where to find
- Act Three: Found in the House of Hope in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile X: -6482 Y: 2939.