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Broken Pike: Difference between revisions
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| image = Broken Pike Faded.png | | image = Broken Pike Faded.png | ||
| controller icon = Broken Pike Unfaded.png | | controller icon = Broken Pike Unfaded.png | ||
| icon = Broken Pike Unfaded Icon. | | icon = Broken Pike Unfaded Icon.png | ||
| category = martial | | category = martial | ||
| quote = The pike's tip is battered and bent, fit for neither soldier nor scoundrel. | | quote = The pike's tip is battered and bent, fit for neither soldier nor scoundrel. |
Revision as of 21:53, 19 March 2024
Broken Pike is a common variant of the Pikes family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.
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The pike's tip is battered and bent, fit for neither soldier nor scoundrel.
Properties
- Damage
1d10 (1~10) + Strength modifier
Piercing
- Details
Rarity: Common
Enchantment: None
Two-Handed
Extra Reach
Dippable
Range: 2.5 m / 8 ft
Weight: 8.1 kg / 16.2 lb
Price: 10 gp
UID
WPN_HUM_Pike_Broken_AUUID
8454a13e-291f-47ec-a600-d41c32391064
Weapon actions
If you have proficiency, equip in main hand to gain:
Rush Attack (
)
Charge forward and attack the first enemy in your way, possibly pushing them .
Piercing Strike (
)
Stab an enemy and possibly inflict .
Brace (Melee) (
)
Spend
6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Where to find
- Two are found impaled into the ground within the Shadowfell