Ad placeholder
Staff of the Ram (passive feature): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
| condition dc = 8 | | condition dc = 8 | ||
| granted by items = Staff of the Ram | | granted by items = Staff of the Ram | ||
| notes = The Staff of the Ram effect has a [[DC]] 8 {{saving throw|Constitution}}. | |||
}} | }} |
Revision as of 17:19, 13 March 2024
Staff of the Ram is a passive feature that knocks back and stuns targets.
Description
Once per turn, the blow possibly knocks a foe back 2 m / 7 ft and them. This has no effect on dragons or Huge creatures.
Details
- Recharge: Per turn
Condition: Stunned
Duration: 1 turn
DC 8 Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Granted by the weapons:
Notes
The Staff of the Ram effect has a DC 8 Constitution saving throw.