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Aradin Beno: Difference between revisions
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[[File:Aradin-thumbnail.jpg| | {{PageSeo | ||
| | | title = Aradin | ||
|Class = [[Fighter]] | | description = Aradin is a side character in Baldur's Gate 3. | ||
| | | image = Aradin-thumbnail.jpg | ||
}}]] | }} | ||
{{CharacterInfo | |||
|name = Aradin | |||
|image= | |||
[[File:Aradin-thumbnail.jpg|300px]] | |||
|STR=15 | |||
|DEX=14 | |||
|CON=14 | |||
|INT=12 | |||
|WIS=12 | |||
|CHA=12 | |||
|level=3 | |||
|race=[[Human]] | |||
|type=Humanoid | |||
|HP=28 | |||
|AC=16 | |||
|speed=9m | |||
|size=Medium | |||
|weight=60kg | |||
|proficiency=2 | |||
|initiative=+1 | |||
|class = [[File:Fighter Class Icon.png|frameless|upright=0.1]] [[Fighter]] | |||
|alignment = | |||
|location = [[Druid Grove]] | |||
|allies = | |||
}}'''Aradin''' is a side character in [[Baldur's Gate 3]]. Aradin and his adventuring party are searching for a treasure called '''The Nightsong'''. | |||
==Passive Features== | |||
* {{SmallIcon|Tenacity Icon.png}} [[Tenacity]] | |||
== | |||
{{ | |||
== Background == | == Background == | ||
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== Act 1 == | == Act 1 == | ||
Aradin can be first encountered outside the [[Druid Grove]], begging to be let in before the goblins chasing him arrive. As the player approaches, the goblins attack before Aradin can be let inside and combat begins. | Aradin can be first encountered outside the [[Druid Grove]], begging to be let in before the goblins chasing him arrive. As the player approaches, the goblins attack before Aradin can be let inside and combat begins. | ||
If Aradin survives the combat, he confronts Zevlor inside the [[Druid Grove]] and, depending on the players dialog choices and ability checks, his group will be found drinking in the grove or depart the grove. | If Aradin survives the combat, he confronts [[Zevlor]] inside the [[Druid Grove]] and, depending on the players dialog choices and ability checks, his group will be found drinking in the grove or depart the grove. | ||
If he departs, he can later be found outside the [[Blighted Village]] {{Coords|84|411}} among the bodies of his fallen companions; if not, he will stay in the Druid Grove. In either location, Aradin will tell the player he is giving up on his quest to find the Nightsong and will offer what he knows if the player is interested. This gives the player the quest [[Find the Nightsong]]. | |||
== Related Quests == | == Related Quests == | ||
* [[Find the Nightsong]] | * [[Find the Nightsong]] | ||
{{Character}} | |||
[[Category: Humans]] | [[Category: Humans]] | ||
[[Category: Fighters]] | [[Category: Fighters]] | ||
[[Category: Humanoids]] |
Revision as of 21:01, 13 July 2023
Aradin | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 3 | |||||||
| |||||||
Race | [[Human|Human]] | ||||||
Type | Humanoid | ||||||
HP | 28 | ||||||
AC | 16 | ||||||
Movement Speed | 9m | ||||||
Size | Medium | ||||||
Weight | 60kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Character information | |||||||
Class | [[ Fighter | Fighter ]] [[Category: Fighters]] | ||||||
Location | Druid Grove | ||||||
Aradin is a side character in Baldur's Gate 3. Aradin and his adventuring party are searching for a treasure called The Nightsong.
Passive Features
Background
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Aradin, alongside his other fellow adventurers, were offered a huge sum of money by a wizard in Baldur's Gate in exchange for a treasure called The Nightsong.
Their quest brought them to the Shattered Sanctum, underneath the Goblin Camp. Aradin's crew partnered up with the archdruid Halsin to attempt to infiltrate into the Shattered Sanctum, whom had his own, different, reasons for wanting to go.
They failed, which left half of Aradin's crew dead and the druid Halsin either captured or dead. Aradin and his two remaining companions, Barth and Remira, fled to the Druid Grove with goblins in hot pursuit.
Act 1
Aradin can be first encountered outside the Druid Grove, begging to be let in before the goblins chasing him arrive. As the player approaches, the goblins attack before Aradin can be let inside and combat begins. If Aradin survives the combat, he confronts Zevlor inside the Druid Grove and, depending on the players dialog choices and ability checks, his group will be found drinking in the grove or depart the grove.
If he departs, he can later be found outside the Blighted Village X: 84 Y: 411 among the bodies of his fallen companions; if not, he will stay in the Druid Grove. In either location, Aradin will tell the player he is giving up on his quest to find the Nightsong and will offer what he knows if the player is interested. This gives the player the quest Find the Nightsong.