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Sneak Attack (Ranged): Difference between revisions
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Revision as of 15:41, 9 March 2024
For the melee version of this action see: Sneak Attack (Melee)
Sneak Attack (Ranged) is a rogue action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with ranged weapons.
Description
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft
of the target and you don't have Disadvantage.
Properties
- Cost:
- Action
- Damage:
- Normal weapon damage
- + 1d6 (1~6) Weapon
- Details:
- Range: Normal weapon range
- Recharge: Per turn
At Higher Levels
For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6PhysicalDRS damage, up to 6d6 at Level 11:
How to learn
Notes
- When Sneak Attack is applied automatically to a triggering attack via the reaction system, it is treated as a "DRS"
- This ability will only fire 1 shot. If you are planning to go dual classing as rogue and ranger with dual hand-crossbows using sneak attack for more damage, you should be wary that sneak attack will not make use of the other crossbow.