Ad placeholder
Enrage: Difference between revisions
Jump to navigation
Jump to search
m (removed irrelevant temporary HP warning) |
(Remove up-to-date template.) |
||
Line 1: | Line 1: | ||
{{ActionPage | |||
| summary = '''Enrage''' is a {{SAI|Wild Shape: Owlbear}} Action. | | summary = '''Enrage''' is a {{SAI|Wild Shape: Owlbear}} Action. | ||
| description = Give in to the owlbear's base instincts to increase your [[Strength]] by 2 and possibly make nearby creatures {{Cond|Fearful}} | | description = Give in to the owlbear's base instincts to increase your [[Strength]] by 2 and possibly make nearby creatures {{Cond|Fearful}} |
Revision as of 15:34, 9 March 2024
Enrage is a
Action.Description
Give in to the owlbear's base instincts to increase your Strength by 2 and possibly make nearby creatures
Properties
- Cost:
- Bonus action + Rage Charge
- Details:
- Range: 18 m / 60 ft
- CON Save
Condition: Owlbear's Rage
Duration: 3 turns
- The owlbear is enraged! Strength increased by 2.
- The owlbear has resistance to all Physical damageTTactician
Condition: Fearful
Duration: 1 turn
DC 17 Constitution saving throw
- Has Disadvantage on Ability Checks and Attack rolls.
- It must run from the source of its fear and cannot take any additional actions.
- Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
How to learn
Used by creatures: Wild Shape: Owlbear