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Camp Supplies: Difference between revisions
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'''Camp Supplies''' are [[Consumables]] such as [[#Food|Food]] and [[#Drinks|Drinks]] which allow characters to perform a [[Long Rest]], restoring all [[Hit Points]] and expended [[Spells#Spell Slots|Spell Slots]]. | '''Camp Supplies''' are [[Consumables]] such as [[#Food|Food]] and [[#Drinks|Drinks]] which allow characters to perform a [[Long Rest]], restoring all [[Hit Points]] and expended [[Spells#Spell Slots|Spell Slots]]. | ||
Revision as of 15:10, 9 March 2024
Camp Supplies are Consumables such as Food and Drinks which allow characters to perform a Long Rest, restoring all Hit Points and expended Spell Slots.
Camp Supplies
- Every Food or Drink has an inherent
X
value of Camp Supplies. - At least 40 Camp Supplies (80 for tactician difficulty) worth of food and/or drinks need to be consumed in order to take a Long Rest. More supplies can be used at once during a Long Rest but it does not give any additional benefit. If the supplies requirement is not reached, instead of a Long Rest, the party takes a Partial Rest and regains only half of their spell slots and hp back while also not gaining any Short Rests.
- Alcoholic beverages can also be drunk with a Bonus action, granting condition to the character.
Related Achievements
Bedrolls and Breakfast
Take four full Long Rests in a single playthrough - adventuring's tiring work.
Punch Drunk
Defeat twenty opponents while a party character is drunk in a single playthough - down them.
List of Camp Supplies
20+ Supply
15+ Supply
10+ Supply
5+ Supply
1+ Supply
Alcohol
Weapons
- Salami ( 6 )
List of Camp Supplies by cost efficiency
Main article: List of camp supplies by cost efficiency