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Volatile Shield (Condition): Difference between revisions
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(Added Inflicts stunned) |
(The Augmented Shield of Thralls gives 25, not 10, and this condition also shows up on the Augmented page up, so the "10" causes confusion) |
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| effects = | | effects = | ||
* Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly {{Cond|Stunned|Stunning}} nearby foes. | * Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly {{Cond|Stunned|Stunning}} nearby foes. | ||
* The shield only bursts after all | * The shield only bursts after all temporary hit points have been removed. This also removes the condition. | ||
* When the shield bursts, enemies within {{Distance|m=9|ft=30}} are {{Cond|Stunned}} for 1 turn, unless they succeed on an {{Saving throw|Intelligence|dc=15}}. | * When the shield bursts, enemies within {{Distance|m=9|ft=30}} are {{Cond|Stunned}} for 1 turn, unless they succeed on an {{Saving throw|Intelligence|dc=15}}. | ||
}} | }} | ||
{{Inflicts|Stunned|Cond}} | {{Inflicts|Stunned|Cond}} |
Revision as of 20:18, 5 March 2024
- Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly nearby foes.
- The shield only bursts after all temporary hit points have been removed. This also removes the condition.
- When the shield bursts, enemies within
9 m / 30 ft are for 1 turn, unless they succeed on an DC 15
Intelligence saving throw.