Modding:Non-VT Shaders: Difference between revisions
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This is a list of usable non-VT (Virtual Texture) shaders for modding.
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* Public/Shared/Assets/Materials/Characters/CHAR_HMVY_CLEA_GM_Detail_MakeUp.lsf (glow) | * Public/Shared/Assets/Materials/Characters/CHAR_HMVY_CLEA_GM_Detail_MakeUp.lsf (glow) | ||
* Public/Shared/Assets/Materials/Characters/CHAR_BASE_VertCut.lsf (vertcut) | * Public/Shared/Assets/Materials/Characters/CHAR_BASE_VertCut.lsf (vertcut) | ||
* CHAR_BASE_AlphaTest_2S_Dither.lsf (vertcut and MSKCloth) | |||
{{Modding navbox}} | {{Modding navbox}} | ||
[[Category:Modding resources]] | [[Category:Modding resources]] |
Revision as of 20:15, 28 February 2024
This page is a modding page, and follows its own rules and standards separate from the rest of the wiki. |
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- Public/Shared/Assets/Materials/InstancePaintIP_Wind_GrassFlowers_AlphaTest_2S_GM_PBR.lsf (glow and two-sided)
- Public/Shared/Assets/Materials/Characters/CHAR_BASE_AlphaTest.lsf (alpha)
- Public/Shared/Assets/Materials/Characters/CHAR_BASE_AlphaTest_2S.lsf (alpha and two-sided)
- Public/Shared/Assets/Materials/Characters/CHAR_HMVY_CLEA_GM_Detail_MakeUp.lsf (glow)
- Public/Shared/Assets/Materials/Characters/CHAR_BASE_VertCut.lsf (vertcut)
- CHAR_BASE_AlphaTest_2S_Dither.lsf (vertcut and MSKCloth)