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Heavy Spiked Club: Difference between revisions
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(Added damage type category) |
(Moved Tenacity to Weapon actions to be in-line with the rest of the weapon templates) |
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{{ up to date | 2023-09-28 }} | {{ up to date | 2023-09-28 }} | ||
{{Unusable}} | {{Unusable}} | ||
{{WeaponPage| | {{WeaponPage| | ||
| image = Heavy Spiked Club Faded.png | | image = Heavy Spiked Club Faded.png | ||
| icon = Heavy Spiked Club Unfaded.png | | icon = Heavy Spiked Club Unfaded.png | ||
Line 19: | Line 19: | ||
| price = 20 | | price = 20 | ||
| special = * {{ActionWarning|Not usable by humanoids.}} | | special = * {{ActionWarning|Not usable by humanoids.}} | ||
| weapon actions = Concussive Smash, Tenacity | |||
| weapon actions = Concussive Smash | |||
| where to find = Disarmed from [[Buthir]] in the [[Blighted Village]]. | | where to find = Disarmed from [[Buthir]] in the [[Blighted Village]]. | ||
| notes = | | notes = | ||
Cannot be equipped, prior to patch 3 it was possible by dragging the weapon already in hand into the oversized weapon. | Cannot be equipped, prior to patch 3 it was possible by dragging the weapon already in hand into the oversized weapon. | ||
}} | }} | ||
[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] |
Revision as of 19:13, 26 February 2024
This article is about content – such as items, spells or equipment – that cannot be used, but can still be accessed or acquired, either in-game or via third party tools. |
Heavy Spiked Club is a special variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands.
Rusted iron spikes and mismatched stones are haphazardly lashed to the end of this thick oak branch.
Properties
- Damage
- 2d8 (2~16) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 20 gp
-
UID
WPN_Ogre_Greatclub_BUUID
1fdc0473-8d0f-4e59-8ef8-9bd67568c002
Special
The holder of this item gains:
- Not usable by humanoids.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Where to find
- Disarmed from Buthir in the Blighted Village.
Notes
Cannot be equipped, prior to patch 3 it was possible by dragging the weapon already in hand into the oversized weapon.