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Xyanyde: Difference between revisions
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| rarity = uncommon <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = uncommon <!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d6+1 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | | damage = 1d6 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. --> | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| dippable = yes | | dippable = yes |
Revision as of 18:28, 23 February 2024
Xyanyde is an uncommon, lightly enchanted (+1) special variant of the Maces family of weapons. It is a martial melee weapon wielded in one hand.
Cast deep in the Underdark by duergar slaves, the head of this mace is engraved with spiderwebs. It is ice-cold to the touch.
Properties
- Damage
- 1d6 + 1 (2~7) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 330 gp
-
UID
GOB_DrowCommander_MaceUUID
4b0131e0-875a-4f3c-8b41-dbf653857d00
Special
The holder of this item gains:
- Xyanyde's Fire
- Once per Short Rest, you can encase a target in for 2 turns if you miss an attack against it.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Dropped by Minthara in the Shattered Sanctum (X:332, Y:43). Does not have it on her after Act 1
Gallery
External links
- Xyanyde on the Forgotten Realms Wiki