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Status property descriptions.
(Apparently I had only added half of the status properties. Added the rest) |
(Status property descriptions.) |
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| {{SP|DisableOverhead}} || Does not show the condition over the creature's model when applied and removed. | | {{SP|DisableOverhead}} || Does not show the condition over the creature's model when applied and removed. | ||
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| {{SP|DisableCombatlog}} || | | {{SP|DisableCombatlog}} || Does not show the condition in the combat log when applied or removed. | ||
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| {{SP|DisablePortraitIndicator}} || | | {{SP|DisablePortraitIndicator}} || This condition is hidden and not shown on the creature. | ||
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| {{SP|ExecuteFunctorsOnOwner}} || | | {{SP|ExecuteFunctorsOnOwner}} || | ||
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| {{SP|NonExtendable}} || | | {{SP|NonExtendable}} || | ||
|- | |- | ||
| {{SP|FreezeDuration}} || | | {{SP|FreezeDuration}} || This condition does not lose duration over time. | ||
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| {{SP|UnavailableInActiveRoll}} || | | {{SP|UnavailableInActiveRoll}} || | ||
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| {{SP|OverheadOnTurn}} || | | {{SP|OverheadOnTurn}} || Will display the condition over the creatrues model at the start of their turn. | ||
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| {{SP|UnsheathInstrument}} || | | {{SP|UnsheathInstrument}} || |