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|proficiency=2
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|initiative=1
|class =[[File:The Fiend Subclass Icon.png|frameless|upright=0.1]] [[Warlock]] ([[The Fiend]])
|class =[[File:The Fiend Subclass Icon.png|frameless|upright=0.1]] [[Warlock]] ([[The Fiend]])
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Revision as of 13:45, 10 July 2023

A Living Legend
Wyll
Wyll.png
Stats
Level 1

STR

9
(-1)

DEX

13
(+1)

CON

15
(+2)

INT

14
(+2)

WIS

11

CHA

16
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race [[Human|Human]]
Creature Type Icon.png  Type Humanoid
Creature Speed Icon.png  Movement Speed 9m/30ft
Creature Size Icon.png  Size Medium
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative 1
Character information
Class [[ The Fiend Subclass Icon.png Warlock (The Fiend) | The Fiend Subclass Icon.png Warlock (The Fiend) ]] [[Category:The Fiend Subclass Icon.png Warlock (The Fiend)s]]
Background [[Folk Hero]]


Wyll is an Origin character in Baldur's Gate 3. Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.

He is a Human Warlock with the Folk Hero background.

I didn't become the Blade of Frontiers overnight.
Wyll motivating children.

Gameplay

As a Warlock of The Fiend subclass, Wyll gains access to powerful destructive Spells as he levels up. He gains fewer Spell Slots per day than traditional spellcasters, but in exchange, he regains use of them on a Short Rest and his spells are always cast at the highest level possible, making even his low level spells quite potent.

Wyll can use his versatile Eldritch Blast cantrip and Eldritch Invocations to help fill the gaps created by his limited spell slots.

Passive Features

The Blade of Frontiers

The Champion of the Sword Coast, renowned for his heroic deeds, unusual stone eye, and notable distaste for Goblins.

Skill Proficiencies

Spells Known


Recruitment

Wyll can be recruited in Chapter One.

  • Wyll is first encountered when approaching the Druid Grove in the Wilderness. On approach, Goblins will attack the grove and Wyll will participate in the battle, announcing himself as the Blade of Frontiers, and defending the grove. Afterwards, he can be found in the The Hollow training Tiefling children to fight. If the player speaks with him there and agrees to join forces with him, he will join the party.


Background

Wyll used to be a stubborn young man, failing to make his wealthy family proud as an unskilled Flaming Fist. Goblins torched a village that Wyll was stationed in, slaughtering his fellow Flaming Fist. Among them was Spike, a goblin who gouged out Wyll's right eye and left him to burn. Wyll survived, and vowed to the Heavens and Hells that he would make Spike pay.

When a woman rose from the ashes of the village and offered Wyll the power to defeat his enemies, he accepted, sealing the Warlock's pact with his new patron, Mizora, a Cambion. She gave him a new eye, a Sending Stone, which could be used to communicate with him.

With his new power, Wyll quickly gained fame as The Blade of Frontiers.


Personality

Wyll actively seeks to do the right thing and live up to his ideal vision of a hero, even if at times he considers himself undeserving of the title. When few options remain, Wyll is willing to resort to brutal methods if in his eyes the ends justify the means. He is desperate to free himself from the shame of his past and be recognized as something greater. Because of this, his deeds can at times appear reckless. He enjoys his title as the Blade of Frontiers even though he regrets what it cost him to obtain it.

Interactions

Approval

Wyll likes acts of heroism, defending the innocent or defenseless, and killing goblins.

The following story and dialogue choices will cause Wyll to gain approval.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Act 1

  • Let Arka kill Sazza (Do nothing)
  • Show the Tiefling Guex how to fight by passing an Athletics Check
  • Tell Arabella's mother that the druids are overreacting
  • Persuade Kagha to free Arabella
  • Call Kagha a monster
  • Play with Alfira or convince her to finish her song
  • Decline the devil's offer to remove the tadpole
  • Assure Wyll that you won't side with the devil
  • Agree to knock out Feezerk for him
  • Let him speak to Fezzerk
  • Deliver the final blow to the Fezzerk
  • Tell the brothers that you know Auntie Ethel
  • Deceive the goblins, say 'you can't be serious', then fling poo at them
  • Demand that Crusher kiss your foot
  • Torture Liam for the goblins
  • Pet Scratch.
  • Crush the tadpole leaving True Soul Edowin's body.


Disapproval

Wyll dislikes villainous acts like killing the innocent or defenseless. He dislikes goblins and disapproves of helping them.

The following story and dialogue choices will cause Wyll to lose approval.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Act 1

  • Tell Zevlor that you have other things to do.
  • Help the Goblins assault the Druid Grove.

Romance


Trivia


Gallery

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