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Sacrum: Difference between revisions
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| image = Sacrum.webp | | image = Sacrum.webp | ||
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{{Infobox character | |||
|name | | name = Strange Beggar Sacrum | ||
| | | image = Sacrum.webp | ||
| race = [[Zombie]] | |||
| hometown = [[Baldur's Gate]] | |||
| level = 4 | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | |||
| type = Undead | |||
| armour_class = 8 | |||
| hit_points = 26 | |||
| movement_speed_meters = | |||
| movement_speed_feet = | |||
|race | | weight_kg = 50 | ||
| | | weight_lb = 100 | ||
| | | hiddenlevel = 4 | ||
| | | str = 16 | ||
| | | dex = 6 | ||
|size | | con = 16 | ||
| | | int = 3 | ||
| wis = 6 | |||
| cha = 5 | |||
| wis_save_proficiency = y | |||
| | | immune1 = Poison | ||
| | | condition1_name = Undead Fortitude | ||
| | | condition1_description = When reduced to 0 HP, regain 1 HP instead (unless the damage was radiant or a critical hit). | ||
| | | condition2_name = Stench of Death | ||
| | | condition2_description = Affected entity reeks of decaying matter. | ||
| | |||
| | | feature1_name = Opportunity Attack | ||
| | | feature1_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature2_name = Undead Fortitude | ||
| | | feature2_description = If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 HP. | ||
| | }} | ||
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}} | }} | ||
'''Strange Beggar Sacrum''' is a character in the [[Lower City]] that can be found in [[Act Three]]. | '''Strange Beggar Sacrum''' is a character in the [[Lower City]] that can be found in [[Act Three]]. | ||
== See also == | |||
* [[Strange Beggar Lumbar]] | |||
* [[Strange Beggar Morbus]] | |||
== Gallery == | |||
<gallery heights="250px" mode="packed"> | |||
Sacrum Model.webp|Sacrum's model. | |||
</gallery> | |||
{{NavBaldursGate}} | {{NavBaldursGate}} | ||
[[Category:Humans]] | [[Category:Humans]] |
Revision as of 08:40, 13 February 2024
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Strange Beggar Sacrum | |||||||||||||
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Level 4 | |||||||||||||
Information | |||||||||||||
Race | Zombie | ||||||||||||
Hometown | Baldur's Gate | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Undead | ||||||||||||
Armour Class | 8 | ||||||||||||
Hit points | 26 | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | -2 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Conditions | |||||||||||||
| When reduced to 0 HP, regain 1 HP instead (unless the damage was radiant or a critical hit). | ||||||||||||
| Affected entity reeks of decaying matter. | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| If the killing blow wasn't a critical hit or radiant damage, come back to life with 1 HP. |
Strange Beggar Sacrum is a character in the Lower City that can be found in Act Three.