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Rotting (Condition): Difference between revisions

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(Added properties and empty notes field (using bot))
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* {{SavingThrow|CON|dc=15}} to remove condition. Failure will lead to you gaining {{Cond|Flesh Rot}}.
* {{SavingThrow|CON|dc=15}} to remove condition. Failure will lead to you gaining {{Cond|Flesh Rot}}.
| disease = yes
| disease = yes
| stack id = HAG_ROT
| status groups = SG_Disease
| properties = IgnoreResting
| notes =
}}
}}
{{Inflicts|Flesh Rot|cond}}
{{Inflicts|Flesh Rot|cond}}

Revision as of 18:46, 3 February 2024

Open wound is starting to rot.

Condition Type Icon.pngDiseased

Properties

Stack ID Stack ID: HAG_ROT

Status groups Status groups: SG_Disease

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID HAG_ROT, only one of these can be applied at the same time:

Condition Effects

Rotting (Condition) Rotting

Open wound is starting to rot.

Sources of Rotting