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Rotting (Condition): Difference between revisions
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NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
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* {{SavingThrow|CON|dc=15}} to remove condition. Failure will lead to you gaining {{Cond|Flesh Rot}}. | * {{SavingThrow|CON|dc=15}} to remove condition. Failure will lead to you gaining {{Cond|Flesh Rot}}. | ||
| disease = yes | | disease = yes | ||
| stack id = HAG_ROT | |||
| status groups = SG_Disease | |||
| properties = IgnoreResting | |||
| notes = | |||
}} | }} | ||
{{Inflicts|Flesh Rot|cond}} | {{Inflicts|Flesh Rot|cond}} |
Revision as of 18:46, 3 February 2024
Open wound is starting to rot.
- Disadvantage on Ability Checks and Saving throw using Charisma.
- Duration: 20 turns
- DC 15 Constitution saving throw to remove condition. Failure will lead to you gaining .
Properties
HAG_ROT
Conditions with the same stack ID
Conditions with the stack ID HAG_ROT
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
Open wound is starting to rot.
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