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Sapped (Condition): Difference between revisions

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* Incapacitated
* Incapacitated
* Unconsicous
* Unconsicous
| stack id =KNOCKED_OUT_SURRENDER
| stack priority =1
| status groups =SG_Incapacitated, SG_Condition, SG_Unconscious
| properties =InitiateCombat, GiveExp, AllowLeaveCombat, ForceNeutralInteractions
| notes = 
}}
}}

Revision as of 18:44, 3 February 2024

Target has been psionically drained.

  • Incapacitated
  • Unconsicous

Properties

Stack ID Stack ID: KNOCKED_OUT_SURRENDER

Status groups Status groups: SG_IncapacitatedSG_ConditionSG_Unconscious

Stack priority Stack priority: 1

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID KNOCKED_OUT_SURRENDER, only one of these can be applied at the same time:

Condition Effects

Impaled (Condition) Impaled

  • A ghoul's spike prevents this creature from moving.

Sapped (Condition) Sapped

  • Target has been psionically drained.

Sources of Sapped