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Fetid Ooze: Difference between revisions

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* {{DamageText|3d6+2|Bludgeoning}} + {{DamageText|1d6|Acid}}
* {{DamageText|3d6+2|Bludgeoning}} + {{DamageText|1d6|Acid}}


{{Attack roll}} {{Range|melee}}}}
{{Attack roll}} {{Range|melee}}}}{{Feature box|name=Ochre Sputum|image name=Generic Acid.webp|Spit out an acidic substance and create an [[Acid (area)|Acid]] surface on impact.
* {{DamageText|2d6|Acid}}
* {{Cond|Poisoned}} - 2 turns.
 
{{Attack Roll}} {{Range|m=12|ft=30}}}}
[[Category: Oozes]]
[[Category: Oozes]]
{{PageSeo
{{PageSeo

Revision as of 01:40, 29 January 2024

Fetid Ooze is an Ooze creature found in Act Two.

Interactions

A deposit of three oozes lurks at the bottom of a charnel pit in the House of Healing Morgue. They hide alongside a Hollow Armour, ready to Ambush Ambush the party, unless revealed by See Invisibility See Invisibility. The creatures will reveal themselves and turn hostile the moment a character touches the bottom floor of the pit.

Attacks and abilities

The ooze's Fetid Aura inflicts Fetid Fumes to any character within 2 m / 7 ft, dealing 1d6Damage TypesAcidat the start of their turn.

Generic Damage.webp
Pseudopod Pseudopod ()
+
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Lash out with a slimy grey tentacle.

 Melee: 1.5 m / 5  ft
Generic Acid.webp
Ochre Sputum Ochre Sputum ()
D6 Acid.png 2d6 (2~12) Damage TypesAcid

Spit out an acidic substance and create an Acid Acid surface on impact.

 Range: 18 m / 60 ft