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Uncanny Dodge: Difference between revisions
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KoboldDinner (talk | contribs) mNo edit summary |
(Deleted outdated note and added note about reaction cost. Passive template currently does not support a "cost" field.) |
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|toggleable=yes | |toggleable=yes | ||
|class learns at level 5 = Rogue | |class learns at level 5 = Rogue | ||
|notes=* | |cost = reaction | ||
|notes=* Uncanny Dodge consumes a {{r|reaction}} when it is triggered, but it is not a proper [[Actions#Reactions|reaction]] whose triggering behaviour can be configured in the Reactions tab. | |||
}} | }} | ||
{{RogueNavbox}} | {{RogueNavbox}} | ||
[[Category:Sources of damage reduction]] | [[Category:Sources of damage reduction]] |
Revision as of 23:39, 22 January 2024
Template:Up to date
Uncanny Dodge is a togglable passive gained by s at Level 5. Uncanny Dodge allows the Rogue to reduce incoming damage once per round.
Description
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
Details
- Cost:
- Reaction
- Toggleable
How to learn
Classes:
- Class level 5: Rogue