Ad placeholder
Scalpel: Difference between revisions
mNo edit summary |
(Added damage type category) |
||
Line 49: | Line 49: | ||
}} | }} | ||
[[Category:Pages with multiple page generating templates]] | [[Category:Pages with multiple page generating templates]] | ||
[[Category:Sources of Piercing damage]] |
Revision as of 20:48, 19 January 2024
Scalpel is a common variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Scalpel
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Found next to a prepared corpse in the Mortuary's Cellar in the Lower City. X: 1250 Y: 861
Scalpel is a common variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
This dagger's handle is smooth and light, it's jagged blade sharpened into a thin, cruel edge.
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Found on a table in the torture chamber below the House of Grief.