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Daylight: Enchant Item: Difference between revisions
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m (Either a bug or a mistype, this spell lasts until Long Rest, despite the ingame text saying it only lasts 20 turns.) |
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| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | | summary = This spell is a variant of the spell [[Daylight]]. This variant of the spell allows spellcasters to enchant an item to shine like the sun. | ||
| description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in their main hand. | | description = Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in their main hand. | ||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = radius | | aoe = radius | ||
| aoe m = 15 | | aoe m = 15 | ||
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| condition = Daylight | | condition = Daylight | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| variant of = Daylight | | variant of = Daylight | ||
| notes = | | notes = * As of Patch 5 v4.1.1.4425968, the description of Enchant Item variant of Daylight claims to only last 20 turns, but despite this, it lasts until Long Rest. | ||
| video = | | video = | ||
}} | }} | ||
== External links == | == External links == | ||
* {{FRWiki|Daylight|long}} | * {{FRWiki|Daylight|long}} |
Revision as of 02:42, 13 January 2024
Daylight: Enchant Item is a level 3 evocation spell. This spell is a variant of the spell Daylight. This variant of the spell allows spellcasters to enchant an item to shine like the sun.
Description
Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in their main hand.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 18 m / 60 ft
- AoE: 15 m / 50 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Daylight
Duration: Until Long rest
- Shining with the light of the sun. Dispels Darkness within a radius of 15 m / 50 ft.
- The Enchant Item version of this spell requires the target creature have a Weapon in their main hand.
How to learn
This spell is a variation of:
Notes
- As of Patch 5 v4.1.1.4425968, the description of Enchant Item variant of Daylight claims to only last 20 turns, but despite this, it lasts until Long Rest.
External links
- Daylight on the Forgotten Realms Wiki