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Restoration: Difference between revisions
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=== Act One === | === Act One === | ||
* On the [[Nautiloid]], in the partially-destroyed room with the mind flayer emblem on the ground {{Coords|-37|-372}} | * On the [[Nautiloid]], in the partially-destroyed room with the mind flayer emblem on the ground. {{Coords|-37|-372}} | ||
* On the [[ | * On the Nautiloid, in the room with [[Shadowheart|Shadowheart's]] pod. {{Coords|-12|-362}} | ||
* On the Nautiloid, just outside of the door to the Helm. | |||
=== Act Two === | === Act Two === |
Revision as of 00:48, 9 January 2024
Restoration is an entity found throughout Baldur's Gate 3. An apparent biotechnology of Illithid origin with the appearance of a tentacled conch, players can interact with this strange mechanism to fully replenish their resources.
Mechanics
Using Restoration provides players with the full benefits of a Long Rest. Restoration fully heals the party, restores all spell slots, replenishes class-specific resources such as Bardic Inspiration and Channel Divinity charges, and recharges all actions. Restoration can be used an unlimited amount of times.
In Honour Mode, Restoration can only be used once before being exhausted.
Locations
Act One
- On the Nautiloid, in the partially-destroyed room with the mind flayer emblem on the ground. X: -37 Y: -372
- On the Nautiloid, in the room with Shadowheart's pod. X: -12 Y: -362
- On the Nautiloid, just outside of the door to the Helm.
Act Two
Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Act Three
Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.