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Restoration: Difference between revisions

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m (added that the restoration pod in act 3 next to the brain stem is not available on honour mode.)
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=== Act One ===
=== Act One ===


* On the [[Nautiloid]], next to the door in the first room of the game.
* On the [[Nautiloid]], in the partially-destroyed room with the mind flayer emblem on the ground {{Coords|-37|-372}}
* On the [[Nautiloid]], just outside of the door to the Helm.
* On the [[Nautiloid]], just outside of the door to the Helm.



Revision as of 00:44, 9 January 2024

A large and friendly conch swooshes its neon blue tentacles through the air, expelling a pleasant healing mist.


Restoration is an entity found throughout Baldur's Gate 3. An apparent biotechnology of Illithid origin with the appearance of a tentacled conch, players can interact with this strange mechanism to fully replenish their resources.

Mechanics

Using Restoration provides players with the full benefits of a Long Rest. Restoration fully heals the party, restores all spell slots, replenishes class-specific resources such as Bardic Inspiration and Channel Divinity charges, and recharges all actions. Restoration can be used an unlimited amount of times.

In Honour Mode, Restoration can only be used once before being exhausted.

Locations

Act One

  • On the Nautiloid, in the partially-destroyed room with the mind flayer emblem on the ground X: -37 Y: -372
  • On the Nautiloid, just outside of the door to the Helm.

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

* In the Mind Flayer Colony, next to the lift immediately preceding the Ketheric Thorm fight. X: 752 Y: -34

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

* Next to the brainstem in High Hall, immediately preceding the final fight Atop the Netherbrain. This restoration pod is not available on honour mode.