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Doom Axe: Difference between revisions
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* '''Edge of Terror:''' Each strike fills the target with a chilling dread that prevent it from regaining hit points. Undead creatures also get {{Disadvantage}} on [[Attack Rolls]]. | * '''Edge of Terror:''' Each strike fills the target with a chilling dread that prevent it from regaining hit points. Undead creatures also get {{Disadvantage}} on [[Attack Rolls]]. | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
Sold by '''one''' of several possible merchants: | |||
* [[Roah Moonglow]] in the [[Shattered Sanctum]] | |||
* [[Grat]] in the [[Goblin Camp]] | |||
* [[Dammon]] in the [[Druid Grove]] | |||
* [[Brem]] in the [[Zhentarim Hideout]] | |||
}} | }} |
Revision as of 17:55, 11 April 2023
Doom Axe is an uncommon special variant of the Greataxes family of weapons. It is a martial melee weapon that's wielded with both hands.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Bringer of that which it is.
Properties
- Damage
1d12 (1~12) + Strength modifier
Slashing
- Details
Rarity: Uncommon
Enchantment: None
Two-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 3.15 kg / 6.3 lb
Price: 330 gp
Special
The holder of this item gains:
- Edge of Terror: Each strike fills the target with a chilling dread that prevent it from regaining hit points. Undead creatures also get
Disadvantage on Attack Rolls.
Where to find
- Sold by one of several possible merchants:
- Roah Moonglow in the Shattered Sanctum
- Grat in the Goblin Camp
- Dammon in the Druid Grove
- Brem in the Zhentarim Hideout