Modding:Creating Armor Mods: Difference between revisions

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=== Finding Models and textures in the game files ===
=== Finding Models and textures in the game files ===
*[https://docs.google.com/spreadsheets/d/16uyC9UIJUmg1ciwsFfjdhsAbJAz320g2ei65BUGrnZg/edit#gid=1726617676 Spreadsheet of Clothing and Armor GR2 models] by Saku
*[https://docs.google.com/spreadsheets/d/16uyC9UIJUmg1ciwsFfjdhsAbJAz320g2ei65BUGrnZg/edit#gid=1726617676 Spreadsheet of Clothing and Armor GR2 models] by Saku
*[[Guide:AssetPrefixReferences|Asset Prefix References]]
*[[Guide:AssetPrefixReferences|Asset Prefix References]] - what each race and gender has as a file prefix.
*[[Modding:Body Models|Body Models]]
*[[Modding:Body Models|Body Models]] - where the nude body mesh is.
=== 3d References ===
=== 3d References ===
*[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]]
*[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]]
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=== Finding Items and stats in the game files ===
=== Finding Items and stats in the game files ===
* [https://docs.google.com/spreadsheets/d/152UzjrGGHZWi_2fZ33mWdgQMRKzMMgV6iLfKVprvFJ8/edit?pli=1#gid=1997487230 Item spreadsheet and where they are found] <br />
* [https://docs.google.com/spreadsheets/d/152UzjrGGHZWi_2fZ33mWdgQMRKzMMgV6iLfKVprvFJ8/edit?pli=1#gid=1997487230 Item spreadsheet and where they are found]  
* [https://www.nexusmods.com/baldursgate3/mods/1808 Creator's Cauldron]- generative tool, somewhat old but comes with many useful txt files with armor.txt and passives from the game.<br />
<div class="nomobile" column-width: "60em2;>
<div class="nomobile" column-width: "60em2;>
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ;
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ;

Revision as of 13:33, 2 January 2024

Bgwiii.png CommunityGuidesModding

Modding guides
Modding resources


In order to create a custom outfit mesh you will need:

Guides

Start here.

Create and Export a Mesh in Blender

Making an Item's LSX codes to get it into the game as a standalone item

Create Outfit Textures

Create MSK maps

Texture Formatting

References

Finding Models and textures in the game files

3d References

Icon Creation

Dye and Colour Palette creation

Finding Items and stats in the game files