Modding:Creating Armor Mods: Difference between revisions

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*[[Guide:AssetPrefixReferences|Asset Prefix References]]
*[[Guide:AssetPrefixReferences|Asset Prefix References]]
*[[Modding:Body Models|Body Models]]
*[[Modding:Body Models|Body Models]]
=== 3d References ===
=== 3d References ===
*[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]]
*[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]]
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=== Finding Items and stats in the game files ===
=== Finding Items and stats in the game files ===
* [https://docs.google.com/spreadsheets/d/152UzjrGGHZWi_2fZ33mWdgQMRKzMMgV6iLfKVprvFJ8/edit?pli=1#gid=1997487230 Item spreadsheet and where they are found]  
* [https://docs.google.com/spreadsheets/d/152UzjrGGHZWi_2fZ33mWdgQMRKzMMgV6iLfKVprvFJ8/edit?pli=1#gid=1997487230 Item spreadsheet and where they are found] <br />
*
 
 
<div class="nomobile" column-width: "60em2;>
<div class="nomobile" column-width: "60em2;>
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ;
{| class="nomobile" style="text-align:center; margin: auto; border:1px solid #785000; font-size:83%; background-color:#1B1B1B; width: 60;" ;

Revision as of 13:30, 2 January 2024

Bgwiii.png CommunityGuidesModding

Modding guides
Modding resources


In order to create a custom outfit mesh you will need:

Guides

Start here.

Create and Export a Mesh in Blender

Making an Item's LSX codes to get it into the game as a standalone item

Create Outfit Textures

Create MSK maps

Texture Formatting

References

Finding Models and textures in the game files

3d References

Icon Creation

Dye and Colour Palette creation

Finding Items and stats in the game files