Modding:Creating Armor Mods: Difference between revisions
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*[[Guide:AssetPrefixReferences|Asset Prefix References]] | *[[Guide:AssetPrefixReferences|Asset Prefix References]] | ||
*[[Modding:Body Models|Body Models]] | *[[Modding:Body Models|Body Models]] | ||
=== 3d References === | |||
*[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]] | *[[Modding:Blender Export Settings|Past and Future Blender export plugin settings]] | ||
Revision as of 12:21, 2 January 2024
In order to create a custom outfit mesh you will need:
Guides
Start here.
Create and Export a Mesh in Blender
Making an Item's LSX codes to get it into the game as a standalone item
References
Finding Models and textures in the game files
3d References
Icon Creation
- Making armour icons by AnteMaxx
- Custom Backdrops for Character Creation and Level Up by AnteMaxx
- Chroma Key Droppable Object by SoggyBurrito and Hijimare
- BG3 Icons in downloadable format by Mirza
Dye and Colour Palette creation
- P4 Custom Dyes Including Template
- Colouring cheat sheet
- ColourMath Colour Converter Use sRGB 0-1 for the vec3 value.
- RGB Color Picker
- BG3 Mini Tool- convert values into the ones the game uses
- Examples of dyes on in game clothing/armor