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Mind Mastery: Difference between revisions
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HiddenDragon (talk | contribs) m (Updated save fields) |
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|range = ranged | |range = ranged | ||
|concentration = y | |concentration = y | ||
|save = WIS | |||
|recharge = Per turn | |recharge = Per turn | ||
|cost = action | |cost = action | ||
|condition = Mind Mastery | |condition = Mind Mastery | ||
|condition duration = 2 | |condition duration = 2 | ||
|condition save = WIS | |||
|condition dc = caster | |||
|npc only = t | |npc only = t | ||
|used by creatures = Mind Master Fonmara | |used by creatures = Mind Master Fonmara | ||
}} | }} |
Revision as of 22:03, 31 December 2023
Mind Mastery is a level 3 enchantment spell. It forces a creature to make an attack against an ally. It cannot be learned by players and is only used by NPCs.
Description
Cause an enemy to make a weapon attack against one of its allies.
Properties
- Cost
- Action
- Details
- WIS Save
- Range: 18 m / 60 ft
- Recharge: Per turn
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Mind Mastery
Duration: 2 turns
Spell save DC Wisdom saving throw
- Forced to make a weapon attack against one of its allies by a duergar mind master.
- Ends after the attack, or when hit.
How to learn
Used by creatures: Mind Master Fonmara