Ad placeholder
Feather Fall: Difference between revisions
Jump to navigation
Jump to search
(Added Corvid Token to the list of items that grant Feather Fall. Note that despite the description, the item seems to grant the user a permanent Feather Fall effect rather than the ability to cast it.) |
Chronofreak (talk | contribs) (Feat: Magic Initiate: Bard) |
||
Line 10: | Line 10: | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| races = | | races = | ||
| granted by feats = Magic Initiate: | | granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard | ||
| granted by items = Mystra's Grace, Corvid Token | | granted by items = Mystra's Grace, Corvid Token | ||
| summary = It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights. | | summary = It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights. |
Revision as of 18:59, 31 December 2023
Feather Fall is a level 1 transmutation spell. It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
Description
You and nearby allies gain Immunity to Falling damage.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Feather Fall
Duration: 10 turns
- Rate of falling is slowed, granting Immunity to Falling damage.
How to learn
Classes:
- Class Level 1: Bard, Sorcerer, Wizard, and Draconic Bloodline (Silver/Cold Ancestry)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Granted by the following items: