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editsUser:HarveyPekar/Differences between Tactician and Balanced (edit)
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, 29 December 2023→Flat increases
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'''Tactician difficulty''' | '''Tactician difficulty,''' as a harder [[difficulty]] option, carries with it many differences gameplay. Chief among these are enhanced statistics and abilities for [[creatures]]. These can be increased [[ability scores]], new [[Passive feature|passives]], permanently applied [[conditions]], or even new or improved [[actions]]. This is a list of all such noted differences. | ||
These | |||
== Flat increases == | == Flat increases == | ||
These are clearly defined changes that are implemented across | These are clearly defined changes that are implemented across races of creatures, subsets within those races, or upon individual creatures. | ||
=== Racial bonuses === | === Racial bonuses === | ||
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{{SAI|Evasion}} | {{SAI|Evasion}} | ||
|- | |- | ||
| | |[[Merregon]] | ||
| | |{{SAI|Sentinel: Vengeance}}{{SAI|Sentinel: Opportunity Advantage}}{{SAI|Sentinel: Snare}} | ||
|- | |- | ||
|[[Meenlocks]] | |[[Meenlocks]] | ||
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|{{SAI|Psionic Empowerment}}{{Note|Gith that already had this ability on Balanced or Explorer, such as [[Kith'rak Voss]], retain the ability. Playable gith such as [[Lae'zel]] do not gain this ability.}} | |{{SAI|Psionic Empowerment}}{{Note|Gith that already had this ability on Balanced or Explorer, such as [[Kith'rak Voss]], retain the ability. Playable gith such as [[Lae'zel]] do not gain this ability.}} | ||
|} | |} | ||
{{Notebegin}}{{Notelist}}{{Noteend}} | {{Notebegin}}{{Notelist}}{{Noteend}} | ||
=== Group Bonuses === | === Group Bonuses === | ||
Some subsets of | Some bonuses are applied to subsets of creatures within a race. This can include named NPC's, as long as the group they belong to can be easily generalized. For example, githyanki NPC's who wield a crossbow - generically called a "Githyanki Raider" even if their name is Hi'So'Ka or Ki'Lua - in [[Act One]] can expect to get the same Tactician bonuses. These apply in addition to any other racial or individual bonuses. | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" |Group Bonuses on Tactician | ! colspan="2" |Group Bonuses on Tactician | ||
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|{{SAI|Potent Cantrip}} | |{{SAI|Potent Cantrip}} | ||
|- | |- | ||
|[[Redcap Blood Sage]] | |[[Redcap Blood Sage]]{{Note|Including [[BOOOAL]]}} | ||
|{{Ability|Wisdom}} '''+3''' | |{{Ability|Wisdom}} '''+3''' | ||
{{SAI|War Caster: Concentration}} | {{SAI|War Caster: Concentration}} | ||
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| | | | ||
|} | |} | ||
{{Notebegin}}{{Reflist}} | |||
{{Noteend}} | |||
=== Unique individual bonuses === | === Unique individual bonuses === | ||
For any uniquely named NPC that gets their own bonuses. | For any uniquely named NPC that gets their own bonuses. If a named NPC doesn't neatly fit into a generic group, as described above, they'll be included here. | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" |Group Bonuses on Tactician | ! colspan="2" |Group Bonuses on Tactician | ||
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|[[Hyena]]{{Note|Literally just one hyena. Just this one.}} | |[[Hyena]]{{Note|Literally just one hyena. Just this one.}} | ||
|{{SAI|Alert}} '''x2''', for a total '''+11 Initiative''' | |{{SAI|Alert}} '''x2''', for a total '''+11 Initiative''' | ||
|- | |- | ||
|[[Dror Ragzlin]] | |[[Dror Ragzlin]] | ||
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|[[Buthir]] | |[[Buthir]] | ||
|{{SAI|Buthir's Wrath}} provides physical resistances | |{{SAI|Buthir's Wrath}} provides physical resistances | ||
|- | |||
| | |||
| | |||
|- | |- | ||
|[[Ancient Giant Eagle]] | |[[Ancient Giant Eagle]] | ||
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{{SAI|Signalling Cry}} summons 5 [[Giant Eagle|Giant Eagles]], instead of 3 | {{SAI|Signalling Cry}} summons 5 [[Giant Eagle|Giant Eagles]], instead of 3 | ||
|- | |||
|[[Kith'rak Therezzyn]] | |||
|{{SAI|War Caster: Concentration}}{{SAI|War Caster: Opportunity Spell}} | |||
|- | |||
|[[Ur'uth]] and [[D'hak]] | |||
|{{SAI|Extra Attack}} | |||
|- | |- | ||
|[[Varsh Ko'kuu]] | |[[Varsh Ko'kuu]] | ||
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|{{SAI|No Rest for the Wicked}} revives targets with full HP | |{{SAI|No Rest for the Wicked}} revives targets with full HP | ||
|}Act 1 | |}Act 1 | ||
*Bulette: phys rezzes, dual acid res? (or is this honour?) | *Bulette: phys rezzes, dual acid res? (or is this honour?) | ||
*Mimic: phys rezzes | *Mimic: phys rezzes |