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Disarming Attack (Ranged): Difference between revisions

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'''Disarming Attack (Ranged)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Equipment#Weapons|weapons]].
[[File:Disarming Attack Ranged Icon.png|frameless|right]]
 
[[Category:Actions]][[Category:Class Actions]]
[[File:Disarming Attack Melee Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
'''Disarming Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
----
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Range = Weapon Range (Ranged)
| Saving Throw = [[Strength]]
}}]]


== Description ==
== Description ==
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== Properties ==
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}


''Target must have a weapon in their main hand''
* ''Target must have a weapon in their main hand''
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
* {{Attack Roll}}
* {{Range|ranged}} (Inherits Weapon Range)
* {{SavingThrow|STR}} to negate the disarm effect


* Damage: Weapon Damage + 1d8 Physical
== At Higher Levels ==
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} (Ranged)
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}

Revision as of 10:42, 11 March 2023

Disarming Attack Ranged Icon.png

Disarming Attack (Ranged) is a Battle Master Fighter Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their Weapons.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.

Properties

Action + Superiority Die d8 Icon.png Superiority Die

  • Target must have a weapon in their main hand
  • Damage: Weapon Damage + 1d8Damage TypesPhysical (Inherits Weapon Damage Type)
  • Attack roll
  •  Range: 18 m / 60 ft (Inherits Weapon Range)
  • Strength saving throw to negate the disarm effect

At Higher Levels

When this maneuver is used at Battle Master level 10, the damage added by the Superiority Die increases to 1d10Damage TypesPhysical (not available in Early Access).