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Rally: Difference between revisions
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[[File:Rally Icon 2.png|frameless|right]] | |||
[[Category:Bonus Actions]][[Category:Class Actions]] | |||
[[File:Rally Icon 2.png| | '''Rally''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to inspire an an ally and grant them additional temporary hit points. | ||
== Description == | == Description == | ||
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== Properties == | == Properties == | ||
{{ | {{InfoBlob|{{Action|bonus}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}} | ||
''Target must be a living creature.'' | * ''Target must be a living creature.'' | ||
* Gain: | * Gain: {{InfoBlob|{{DamageColor|Healing|8 [[Hit Points#Temporary Hit Points|<span style="color:#33cccc">Temporary Hit Points</span>]]}}}} | ||
* | * {{Range|ranged}} | ||
== At Higher Levels == | |||
When this maneuver is used at [[Battle Master]] level 10, the temporary hit points granted by the Superiority Die increase to {{DamageColor|Healing|10}} (presumed; not available in Early Access). | |||
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Revision as of 10:29, 11 March 2023
Rally is a Battle Master Fighter Action. This combat maneuver allows the Fighter to inspire an an ally and grant them additional temporary hit points.
Description
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 hit points
.
Properties
Bonus action + Superiority Die
- Target must be a living creature.
- Gain: 8 Temporary Hit Points
- Range: 18 m / 60 ft
At Higher Levels
When this maneuver is used at Battle Master level 10, the temporary hit points granted by the Superiority Die increase to 10 (presumed; not available in Early Access).